Spell Shaping

Spell Shaping is Fictorum's core mechanic and controls how much of a rune 's power is applied to a spell. There are a few ways this is determined.​​​


 * Spell Shaping: When shaping a spell, runes can all be emphasized, or a specific rune can be shaped towards to specialize the casting (Initial Power effectively allows faster shaping of spells).
 * Initial Power: When initially casting a spell, the degree of the runes' affect is determined by the Initial Power statistics (the closer to 100% each position is, the greater the base effect of the rune). There are three character statistics called Top/Left/Right Rune Initial Power. This percentage shows how much of the base effect of the associated rune is automatically applied without shaping.
 * Example:
 * Character has 33% Top Rune Initial Power
 * Top rune is a 300% Multishot rune
 * 33% * 300% = 100% Multishot power without shaping, so the spell will automatically create an additional cast
 * Shaping Bonus: This multiplier is applied after all other shaping values (spell shaping and initial power) are applied.
 * In the example above:
 * Character has a +100% shaping bonus
 * 33% * 300% * 200% = 200% Multishot power without shaping, meaning two additional projectiles without shaping